Alex Keyes

Things I made

Making software is the nearest thing I know to getting something from nothing. It starts as thought and ends up real, which never stops being strange. Some of these I made for myself, some I put properly into the world, and some of them died. They are all here — a record is more useful than a highlight reel.

Player Two

Building it now

An AI companion that watches me play and answers questions about what is on screen — "is this good?", "what should I take?" — without me having to explain what "this" is. An always-on-top Electron window grabs the game about once a second and keeps the last minute in memory. First target is Slay the Spire.

ReplySwiftly

Not touched in a while

One script tag turns a small business’s contact form into something that answers the enquiry in seconds, in the owner’s voice, and emails them what it said. It died before it really started: I built the thing first and did the market research second, and that is where it fell over. My interest went with it.

Pantry

Still using it

Keeps track of what is in my kitchen so I stop buying a fourth jar of cumin.

claude-rewind

Not touched in a while

Indexes every Claude Code transcript on my machine into a local SQLite database with full-text search, so I can find a decision or a snippet from a session months ago instead of trying to remember which one it was in.

Boostcamp MCP

Not touched in a while

An MCP server over Boostcamp, the app I log workouts in, so I can ask Claude about my training history instead of scrolling through it. Built on a small Python client I wrote for their API.

SkillTree

Not touched in a while

Visual roadmaps for learning something. You build a tree of skills for a topic, track what you have got through, and share it.